Nintendo of America Inc.
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch(c) system and the Nintendo 3DS(c) family of portable systems. Since 1983, when it launched the Nintendo Entertainment System(c), Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy(c), Game Boy Advance, Nintendo DS(c) family of systems, Super NES(c), Nintendo 64(c), Nintendo GameCube(c), Wii(c) and Wii U(c) systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokmon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Americas. For more information about Nintendo, please visit the company's website at http://www.nintendo.com.
DESCRIPTION OF DUTIES
- Responsible for acquiring project information from development stakeholders to allow department to plan for current, and upcoming, projects.
- Collaborates with cross-functional teams to share schedule, budgets, scope of work, etc. as it relates to each project.
- Oversee the health of projects and identify root causes; share insight with management and partners to allow for corrective action to be taken.
- Build and maintain relationships with our global development partners.
- Communicate regularly with global partners to ensure project information is obtained and shared with departmental management.
- Managers a team which:
- Works with management leaders to forecast future staffing needs.
- Collaborates with management and team leaders to create cost estimates that are aligned with our partners' expectations.
- Analyzes post-project results and data to identify improvement opportunities.
- Work with management to manage costs per project, ensuring compliance with cost estimates; look for opportunities to reduce costs which align with partners' needs.
- Utilize strong knowledge of cost factors (game genre, size and complexity, game features, development skill, and historical trends) to oversee project cost estimates versus actual reports; work as cost estimate liaison for department, and track and analyze developer and project data.
- Provide departmental and business insights, from our partners' perspective, with management leaders to encourage skill development.
- Communicate with internal and external partners at a highly professional level.
- Strategically utilize data to recognize patterns and trends; analyze results and report out to team managers to guide testing success.
- Interpretation of discussions may be required at business trips or conference calls. Some translation of key documents.
SUMMARY OF REQUIREMENTS
- Excellent understanding of Japanese business culture and etiquette.
- Proficient in verbal and written communication in English and Japanese (native level in both languages) required.
- Five plus years of experience as leader in the video game industry.
- Three years of analytical, budgeting and forecasting experience
- Excellent organizational and decision-making skills
- Excellent verbal/written communication skills, problem solving, and cross-group collaboration
- Ability to work in a fast-paced, highly confidential environment with fluctuating priorities and deadlines
- Strong leadership skills
- Bachelor's Degree (four-year college or university), or equivalent
- Program Management Certification preferred
- Valid passport required
- Valid Drivers' License may be required
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