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 CoreMedia Screening Engineer - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200116200 / Latpro-3734546 
Date posted: Mar-18-2020
State, Zip: California, 95014

Description

CoreMedia Screening Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services

Summary

Posted: Mar 17, 2020

Weekly Hours: 40

Role Number: 200116200

The Interactive Media Group (IMG) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, AppleTV, Apple Watch, iPad, iPod, Macs as well as professional and consumer applications from Final Cut to iTunes and iWork. IMG takes the media experience to the next level on the iOS, tvOS, watchOS, macOS and Windows platforms with technologies such as AVFoundation, CoreMedia, CoreAudio and CoreAnimation. The CoreMedia engineering team within IMG is responsible for implementing software services around linear audiovisual media. This includes local media playback, video-on-demand and live streaming of multimedia content. Our media engine is used across Apple products such as Safari, iTunes, Photos, Music, Videos, iMovie on iOS and macOS as well as 3rd party applications. Our team is looking for a software engineer with a strong technical and programming background to help screen and triage incoming issues for our team. Experience in development and debugging of large software systems and/or significant components of such systems is desired. Experience with media playback and export systems is preferred.

Key Qualifications

  • Strong coding skills in C with ARM on embedded platforms
  • Two or more years experience developing and debugging large software systems
  • Proven experience with Audio/Video components of a media software system
  • Experience with and understanding of real-time multithreaded programming systems
  • Excellent verbal and written communication skills

Description

The successful candidate for this role is a team-oriented professional with excellent communication skills and is comfortable in a fast-paced environment. The candidate needs to be self-driven to be effective in an environment with little overhead. The candidate will triage incoming bugs, analyze logs, reproduce issues and help determine priority of problems, while identifying emerging trends across the reported issues. The candidate will develop scripts and automate the core functions of screening and triaging the problems. The ideal candidate will also be able to make software changes to address issues and enhance existing functionality. The role also requires the ability to help design, build and troubleshoot media services like playback, editing, export and capture. The ideal candidate has experience in systems-level programming with an understanding of media components. The candidate will be on the front line of triaging reported issues for the team and will need to quickly and efficiently analyze and debug the problems for further disposition.

Education & Experience

B.S. or M.S. in EE/CS or equivalent domain experience with a strong focus in software engineering

Additional Requirements





Requirements

See job description

 

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