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 3D UI Frameworks Engineer - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Creative services/Design
Engineering - Electrical
Electronics
Engineering - Manufacturing
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200000633 / Latpro-3737468 
Date posted: Apr-22-2020
State, Zip: California, 95014

Description

3D UI Frameworks Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services

Summary

Posted: Jul 18, 2019

Role Number: 200000633

The Technology Development Group (TDG) is looking for an 3D UI Framework Engineer to help build frameworks that will drive the next generation of interactive experiences for our platform.

Key Qualifications

  • 5 years experience in software development
  • Experience working on developer-facing frameworks or libraries
  • Experience developing latency-critical, interactive, UI software

Description

Apple's UI frameworks define the look and feel of our software and products. You will have the chance to create software that directly impacts the way both developers and customers get along with our products. This team is working with some of Apple's most advanced technologies including the Augmented Reality (AR) and Virtual Reality (VR) support offered in ARKit and Metal 2. Work closely with human interface designers and internal clients to define and deliver the foundation for the next generation of user interfaces and entirely new interaction models.

Education & Experience

BS/MS in Computer Science or equivalent

Additional Requirements

  • Swift, Xcode, Objective-C
  • Proficent in C/C++
  • Prior experience delivering developer-facing UI frameworks
  • Broad exposure to UI frameworks (Qt, CoreAnimation, WPF, UIKit, React, AppKit)
  • Ability to diagnose and resolve multithreading and memory corruption issues
  • Metal, OpenGL, or DirectX
  • iOS CPU/GPU Architecture





Requirements

See job description

 

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