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 Stray Light Optical Engineer - Camera Hardware - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Components
Creative services/Design
Engineering - Electrical
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200054355 / Latpro-3737498 
Date posted: Apr-22-2020
State, Zip: California, 95014


Stray Light Optical Engineer - Camera Hardware

Santa Clara Valley (Cupertino) , California , United States



Posted: Jun 18, 2019

Weekly Hours: 40

Role Number: 200054355

Why Apple? We live in a mobile and device driven world where knowledge of the physical world around us is needed. We rely on this knowledge to get around, to learn about our environment and to enable spectacular new features for custom applications. Apple is meeting those needs as robustly and as creatively as possible and is interested in people who want to help meet that commitment. The success we are striving will be the result of very skilled people working in an environment which cultivates creativity, partnership, and thinking of old problems in new ways. If that sounds like the kind of environment that you find intriguing, then let's talk. JOB SUMMARY: The Camera Hardware Engineering group is responsible for the design, development, and innovation of camera hardware for all related Apple products. Our target is to deliver superior camera hardware to enable best-in-class camera user experience. The team is looking for an Optical Engineer to work on illumination systems and optical technology development, with a focus on stray light characterization and management.

Key Qualifications

  • You will have 5+ years experience in optical design applied to illumination systems such as general lighting, automotive lighting, display backlighting, cameras, or optical metrology.
  • Proficiency with LightTools, FRED, SPEOS, or Zemax non-sequential.
  • You will have experience in stray light analysis.
  • Experience with development of macros or software to automate and post-process optical simulation results (Python, VB, C#, C++).
  • Ability to interface with cross-functional teams to support integration of optics into module and assess feasibility of new optical concepts.
  • Must be high energy, multi-tasker, resourceful problem solver, with ability to take initiative and explore new ideas.


Core Responsibilities: Provide stray light support for various camera projects. Work with the optical design and mechanical engineering teams to anticipate and mitigate stray light issues. Characterize the optical behavior of materials and surfaces. Develop new tools, processes, and optical models to accurately and efficiently simulate, analyze, and test stray light in both imaging and illumination systems.

Education & Experience

Graduate degree in Optics or Physics, or Bachelor degree with equivalent work experience.

Additional Requirements

  • Experience with optical characterization equipment such as spectrophotometers and scatterometers.
  • Experience in solid-state lighting and polarization.


See job description


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