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 Graphics Verification Software Engineer - Austin, Texas, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Computers - Platforms
Computers - Software Engineer
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200001983 / Latpro-3738615 
Date posted: Apr-22-2020
State, Zip: Texas, 78729


Graphics Verification Software Engineer

Austin , Texas , United States



Posted: Oct 25, 2018

Role Number: 200001983

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices. The Graphics Verification Software Engineer will be responsible top-level pre-silicon RTL verification of embedded graphics cores using pre-production graphics drivers.

Key Qualifications

  • We would like you to have experience with the following skills:
  • Experience in verification of complex hardware at system or component level with ability to debug issues across hardware and software
  • Good knowledge of Computer Architecture, General Purpose Microprocessor, graphics architecture and Memory sub-system micro-architecture
  • Experience in creating verification test plans and driving them to closure
  • Experience with scripting, preferably with system automation
  • Excellent programming skills, preferably in C/C++
  • Experience in GPU architecture and OpenGL/CL is a strong plus
  • Experience with emulation systems a plus
  • Demonstrated ability to debug problems from waveforms a plus
  • Graphics driver knowledge a plus
  • Excellent communication skills and ability to collaborate under bold schedules


Apply knowledge of graphics hardware and software to verify complex GPU RTL designs Develop and drive verification plans Run development graphics driver and test applications on development hardware systems, triaging failures to their respective teams Write emulation triggers, and refine stimulus to aid in waveform capture around fail points Create automated flows to run tests, report status, capture debug information Support silicon teams by reproducing silicon failures in emulation

Education & Experience

BS/MS/PhD CE, EE, CS, or related field


See job description


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