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 3D Graphics Software Engineer - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Computers - Platforms
Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200142883 / Latpro-3739558 
Date posted: Apr-22-2020
State, Zip: California, 95014

Description

3D Graphics Software Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services

Summary

Posted: Jan 18, 2020

Role Number: 200142883

Apple is looking for an ambitious software developer to assist with the development of some of Apple's most advanced technologies. This position focuses on identifying, prototyping and communicating computer graphics related algorithms.

Key Qualifications

  • 3+ years experience in software development
  • Strong communication, teamwork and cross-team collaboration skills
  • Familiar with computer graphics fundamentals and rendering techniques
  • Excellent programming skills with solid understanding of software engineering techniques, methodologies and practices
  • Attention to detail and the ability to master new applications and technologies quickly
  • Ability to thrive in a collaborative working environment within your team and beyond

Description

The ideal engineer for this role is comfortable working with other Software and Hardware engineers in a fast-paced forward-looking role. You will research and prototype new approaches and answer open questions in the field of advanced technologies. As a member of our team you will need to have excellent communication and cross-team collaboration skills, be able to make forward progress despite ambiguous circumstances, be a self-starter and a quick learner of new technologies.

Education & Experience

MS/PhD in Computer Science, Computer Graphics, Visualization Sciences, or a related field.

Additional Requirements

  • Proficient in C/C++
  • Swift, Xcode, Objective-C
  • Experience in Computer Vision or Machine Learning is a plus
  • Solid knowledge of graphics APIs, like OpenGL, Metal





Requirements

See job description

 

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