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 Systems Software Engineer, Platform Architecture - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Computers - Platforms
Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200001373 / Latpro-3739865 
Date posted: Apr-22-2020
State, Zip: California, 95014

Description

Systems Software Engineer, Platform Architecture

Santa Clara Valley (Cupertino) , California , United States

Software and Services

Summary

Posted: May 15, 2020

Role Number: 200001373

Imagine what you can do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job, and there's no telling what we can accomplish together. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance in every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you'll collaborate with engineers across Apple to build and deploy forward-looking prototype systems that contribute to the development of our world renowned hardware ad software architecture. You and your team will confirm that every product we make performs exactly as intended. Together, our work will be the reason millions of customers feel they can trust their devices every single day. Apple's Platform Architecture group is seeking a systems engineer who will help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and the programming ease of Apple products.

Key Qualifications

  • Background in low-level software
  • Excellent programming (C++/C/Assembly) and scripting skills (Python)
  • Proficiency with debugging large, complex system software
  • Experience with kernel, driver and firmware development a plus
  • Experience with modeling and simulation a plus
  • Knowledge of ARM and/or X86 architectures a plus

Description

Prototype and analyze architecture and operating system proposals. Interface kernels and drivers with processor & SoC models. Work closely with cross-functional teams across product groups. Promote new opportunities and techniques with other groups.

Education & Experience

MSCS or MSEE Degree or equivalent.



Requirements

See job description

 

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