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 Graphics Modeling Engineer - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Creative services/Design
Engineering - Electrical
Engineering - Other
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200005693 / Latpro-3739928 
Date posted: Apr-22-2020
State, Zip: California, 95014


Graphics Modeling Engineer

Santa Clara Valley (Cupertino) , California , United States



Posted: Oct 30, 2018

Role Number: 200005693

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices. We are seeking a Graphics Modeling Engineer will deliver high-quality GPU function and/or performance models to meet the needs of GPU hardware development. This includes writing models for functional development and verification of a GPU design, performance exploration, performance validation, and power estimation. You will collaborate closely with the architecture team, hardware design team, design and verification teams.

Key Qualifications

  • Proven expertise and knowledge of graphics rendering algorithms and architectures
  • Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal
  • Excellent C/C++ programming skills
  • GPU modeling experience, no matter function or performance, is a strong plus
  • Experience with graphics device drivers is ideal
  • Experience with scripting, DPI, Verilog/VHDL, Specman/System Verilog, design verification methodology and tools a plus
  • Team leadership experience a plus
  • Excellent interpersonal skills and ability to collaborate under bold schedules


- Develop/maintain bit-accurate function C/C++ model for hardware verification - Develop/maintain cycle-approximate perf C/C++ model for performance analysis - Analyze model results and propose architectural and micro-architectural changes - Design and implement GPU level verification API and tools - Create automated flows for graphics core verification and infrastructure for performance exploration and verification - Support GPU hardware and software teams during model and design bring-up

Education & Experience



See job description


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