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 SOC Fabric/QoS Performance Architect - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Engineering - Electrical
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200206214 / Latpro-3761490 
Date posted: Nov-10-2020
State, Zip: California, 95014


SOC Fabric/QoS Performance Architect

Santa Clara Valley (Cupertino) , California , United States



Posted: Nov 10, 2020

Role Number: 200206214

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product! Do you love working on challenges that no one has solved yet? As a member of our dynamic group, you will have the unique and rewarding opportunity to craft upcoming products that will delight and inspire millions of Apple's customers every single day. Are you ready to join a team transforming hardware technology? In this role, you will be a member of a System-on-Chip (SoC) Architecture Team, working with hardware and software engineering groups to shape the architecture of Apple's future devices.

Key Qualifications

  • Deep C++ programming knowledge
  • Coursework and understanding of computer architecture and the HW/SW stack
  • Coursework and/or practical experience with on-chip interconnect modeling and quality of service
  • Creativity and curiosity about how things work beyond the classroom
  • Examples of substantial HW or SW projects brought to completion
  • Ability to study a problem in depth and independently design experiments, analyze data, and present results


You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Apple Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple's future products. Your responsibilities will include: - Learning about the state of the art in SoC IPs, interconnect, and chip-level architecture - C++ modeling of graphics, camera, and ML dataflows, and integration with other SoC models - Running simulations of future AR, ML, and gaming applications - Careful analysis and presentation of simulation results - Collaboration with cross-functional modeling, hardware, and software teams - Investigating how real Apps use our SoCs by profiling them on real hardware - Working on quality of service for the best user experience

Education & Experience

- BS or MS or PhD in CS, EE, or related field


See job description


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