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 AR/ VR Graphics Engineer - Culver City, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200207620 / Latpro-3762499 
Date posted: Nov-18-2020
State, Zip: California, 90230

Description

AR/ VR Graphics Engineer

Culver City , California , United States

Hardware

Summary

Posted: Nov 17, 2020

Weekly Hours: 40

Role Number: 200207620

Are you ready to explore a new technology and product space with a hardworking and collaborative team? Apple's Technology Development Group is seeking a software engineer with experience with low-level high performance graphics applicable to AR and VR. This team is building the core foundational platform for some of Apple's most advanced technologies including the augmented reality (AR) and virtual reality (VR) support offered in ARKit and Metal. As a member of our creative organization, you will have a uniquely rewarding opportunity to craft future technologies that will delight and inspire millions of people every day.

Key Qualifications

  • Real-time 3D graphics experience
  • Experience writing shaders
  • Proficient with at least 1 3D API (e.g. Metal, OpenGL, DirectX)
  • Proficient with 3D mathematics (linear algebra, trigonometry, geometry)
  • Experience developing latency-critical software
  • Ability to profile and optimize code
  • Ability to write scalable, testable and maintainable code
  • Excellent software design, problem solving and debugging skills
  • Shown knowledge of software engineering techniques, methodologies and best practices

Description

As a member of our fast-paced group you will have the unique and rewarding opportunity to work with a dynamic and hardworking team. We are looking for a talented engineer to join us and architect and develop latency critical low-level graphics solutions. The successful candidate should be team-oriented, motivated by innovation and possess the versatility to design and develop high-performance 3D solutions in a rapidly evolving domain.

Education & Experience

Computer Science degree or equivalent years industry experience.

Additional Requirements

  • Game development experience is nice to have
  • Experience working with ARKit is nice to have
  • Metal API experience is nice to have
  • Swift experience is nice to have
  • Highly organized and motivated with a deep desire to prove themselves within a company of talented individuals
  • Proactive, creative and optimistic problem solver





Requirements

See job description

 

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