Spanish bilingual and Hispanic jobs since 1997. Diversity job fairs since 2006. employers     login   |   register - post a job
Hispanic Diversity Recruitment - best jobs for hispanic, latino & bilingual (spanish & portuguese) jobseekers
    Log me in!   |   Site Map   |   Help   
 Display Driver Software Engineer - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Platforms
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200209611 / Latpro-3764590 
Date posted: Dec-07-2020
State, Zip: California, 95014


Display Driver Software Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services


Posted: Dec 7, 2020

Weekly Hours: 40

Role Number: 200209611

Apple's GPU Software team provides the graphics software foundation across all of Apple's innovative products, including Mac, iPhone, iPad, Apple Watch, and Apple TV. Our responsibilities encompass the OS-level frameworks, GPU drivers, developer tools for GPU and Display devices across Apple's hardware.

Key Qualifications

  • The Graphics and Display Acceleration team within GPU Software delivers the display abstraction and infrastructure software for Apple's macOS. We are looking for a software engineer who is a highly efficient problem solver with a collaborative attitude and a track record for getting the job done.
  • As a core member of the Graphics and Display Acceleration team you will have responsibilities spanning all aspects of display software development (architecture, design, development, debug and deployment):
  • Own feature design, implementation, triage and delivery of display related technologies.
  • Partner with both internal teams and external teams on display software architecture and implementation.
  • Participate in driving internally and externally visible advances in the macOS display experience.
  • Development and triage of display technologies for new product development.


Proven programming skills and knowledge of C/C++ Experience working with operating system display infrastructure and debugging. Experience with systems engineering or low-level hardware & firmware/ driver programming Software design, problem solving, and debugging skills knowledge of system architecture

Education & Experience

Technical BS/MS degree or Equivalent Experience

Additional Requirements

  • Nice to have:
  • Experience with parallel and asynchronous processing
  • Experience with system level 2D and 3D graphics
  • HW bring up and debugging is a plus
  • knowledge of display stack, display drivers, video formats, power management strategies, or backlight


See job description


Apple requires you to fill in their on-line form which will open in a different window.

Enter your email address and click 'Apply':
  Prefer not to enter your email?