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 Partner Engineer - Media - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Software Engineer
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200208079 / Latpro-3764946 
Date posted: Dec-10-2020
State, Zip: California, 95014


Partner Engineer - Media

Santa Clara Valley (Cupertino) , California , United States

Software and Services


Posted: Dec 9, 2020

Weekly Hours: 40

Role Number: 200208079

Do you thrive on variety, collaboration, and facilitating solutions to hard software engineering challenges and want to continually apply the best practices of your craft with peers from multiple areas of Software Development across multiple internal and external partners? Partner Engineering - Media is a role focused on improving our media ecosystem. Some of the ways it can be improved is by working closely with our partner external software developers, helping them land technology transitions and stay modern with platform best practices. In the Media space this includes DAWs, DRM, Plugins, Kernel extensions, and DriverKit. We collaborate with internal and 3rd party engineering teams on building new features, making modifications necessary to existing features and resolving blocking issues in the ecosystem.

Key Qualifications

  • Strong computer science fundamentals, specifically with operating systems
  • Strong programming language skills (pointers, memory management, algorithms) and language skills C, Objective C, or C++
  • Excellent interpersonal skills are a requirement due to the high level of interaction with internal and external engineering teams & management
  • Experience with Audio, Plugins, DAWs, DRM


On the Developer Ecosystem Engineering team, partner engineers help analyze partners products and recommend technical optimizations and best practice to take advantage of our shifting technology space. We host developers for in-person sessions to unblock technical roadblocks and accelerate development. We are a resource for external partners and internal teams for advocating/implementing changes to improve the ecosystem. This is often focused on new, in development technologies. We may transition between multiple platforms as external teams challenges shift, problems arise on iOS or macOS variants of our partners products. We use this as an opportunity to further our own knowledge, solve a real problem in the ecosystem and feed these problems back into Apple to make something a little better the next time around!

Education & Experience

BS/MS, preferably Computer Science or related experience

Additional Requirements

  • Experience in macOS or iOS programming at the application, framework, audio and kernel levels a strong plus
  • Experience with platform-specific debugging tools (lldb, dtrace, etc.) a plus
  • Good practical experience in debugging and debugging tools


See job description


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