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 AR/VR Pipeline Engineer - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200215608 / Latpro-3768872 
Date posted: Jan-12-2021
State, Zip: California, 95014

Description

AR/VR Pipeline Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services

Summary

Posted: Jan 12, 2021

Role Number: 200215608

The Technology Development Group (TDG) is looking for a AR/VR Pipeline Engineer to help us build the next generation of interactive applications for our platform. This team is working with some of Apple's most advanced technologies including augmented reality (AR), virtual reality (VR), machine learning (ML) and computer vision (CV). As a member of our organization you will assist us in crafting future products that will delight, inspire and empower millions of people.

Key Qualifications

  • Expert-level Python knowledge
  • C/C++ experience
  • Games and/or film production experience (In-depth knowledge of real time, animation, or film VFX pipelines)
  • Strong skills in one or more 3D DCC's such as Maya, Houdini, Blender, or others
  • Excellent communication and presentation skills
  • A strong team mentality
  • Ability to work in a fast-paced environment with shifting goals and priorities

Description

You will be responsible for creating and maintaining tools and workflows for our 3D content production process. You will work with a variety of teams including artists, designers, and engineers to identify requirements and implement efficient solutions within an asset creation pipeline. You will create and maintain a software ecosystem for sharing content between 3D packages such as Maya, Blender, Houdini, and others, as well as AR/VR applications.

Education & Experience

BS in Computer Science, or equivalent experience

Additional Requirements

  • Experience working/developing with USD in a pipeline environment (strongly preferred)
  • Game engine experience, especially scripting/API
  • Experience working on macOS and Linux
  • Experience with database design and administration
  • DevOps experience
  • UX design experience
  • Experience with Agile project management workflows
  • Working/developing with Shotgun
  • Swift experience
  • Experience with cloud platforms





Requirements

See job description

 

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