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 Modeling & Simulation Engineer - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Components
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200228302 / Latpro-3777336 
Date posted: Mar-08-2021
State, Zip: California, 95014

Description

Modeling & Simulation Engineer

Santa Clara Valley (Cupertino) , California , United States

Hardware

Summary

Posted: Mar 8, 2021

Role Number: 200228302

Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product. Are you passionate about changing the world?

Key Qualifications

  • Experience in modeling mechanical systems from first principles
  • Experience in multibody dynamics modeling and analysis
  • Experience working with Matlab and Simulink coding environments

Description

Engineer to develop component and subsystem models of mechanical systems integrate them into a system level model, and apply said model to analyze andoptimize system performance and inform component, subsystem, and system level design decisions for ongoing R&D. Your objective will be to develop mathematical and physical models and analysis techniques to optimize the a new Apple product's definition and performance, influencing component and subsystem design and development. You will work closely within the modeling and simulation team with close links to design teams to develop appropriate models, ranging from simple analytical formations, through to multibody system models with flexibly body representations where required. This will involve identifying the proper level of fidelity required given systems level modeling priorities, building new models from first principles, as well as translating, modifying, and adapting models from other teams. You will also apply models to analyze and optimize system performance and inform component, subsystem, and system level design decisions.

Education & Experience

PhD or MSEE or BSEE plus minimum 4 years industry experience



Requirements

See job description

 

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