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 Graphics Triage Engineer - Austin, Texas, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200266876 / Latpro-3805611 
Date posted: Jul-14-2021
State, Zip: Texas, 78729

Description

Graphics Triage Engineer

Austin , Texas , United States

Hardware

Summary

Posted: Jul 14, 2021

Role Number: 200266876

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. We would like you to bring passion and dedication to your job and there's no telling what you could accomplish! Multifaceted, smart people and inspiring, innovative technologies are the norm here. The people who work at Apple have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product. Do you love working on challenges that no one has solved yet? Are you ready to join a team redefining hardware technology? The Graphics Triage Engineer is the first point of contact for GPU related issues impacting Apple SOC silicon. As a member of the Apple GPU Silicon Triage Team, you will use your knowledge of SOC/GPU design, debug features and related tools, validation, and problem-solving in order to drive failures to resolution. You will be debugging failures that come from GPU silicon validation, driver development, and internal stress testing that appear to be design issues or that require silicon expertise in order to root cause. You will work at the cross-section of hardware and software and partner with engineers to quickly root cause failures. You will also drive systematic improvements in debug methods, tools and features based on your findings and expertise.

Key Qualifications

  • The ideal candidate will have most of the following skills and 0 to 5 years of proven ability
  • Familiarity or previous experience with pre-silicon design verification methodologies
  • Exposure to the strengths and weaknesses between behavioral modeling, simulation, emulation, FPGA prototyping, and formal proofs at the different stages of the design and validation process
  • Understanding of hardware functions at the micro architectural level
  • Experience with Hardware Design Languages (Verilog preferred)
  • Experience with scripting (Python/PERL preferred) and programming (C preferred)
  • Ability to debug RTL failures from waveforms
  • Ability to debug silicon failures from scan dumps
  • SQL DB and Javascript/React knowledge a plus
  • Graphics design and programming knowledge a plus
  • ARM GPU design and programming knowledge a plus

Description

Manage and coordinate a collection of prototype development hardware for the use of GPU stress testing Triage GPU-related issues from prototype SOC silicon to Graphics subsystems Coordinate multi-functional design and verification professionals within the company to root-cause GPU issues Use scan dump and other silicon debug tools/methodologies to understand silicon state and drive future testing to refine debug theories Execute GPU stress testing plans on prototype SOCs running the latest development SW stack Help build new debug tools, flows, and approaches to speed and automate silicon debug Build and maintain documentation for silicon-impacting GPU issues

Education & Experience

BS/MS/PhD CE, EE, CS, or related field



Requirements

See job description

 

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