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 GPU Pre-Silicon Engineering Project Manager - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Project Manager
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200266291 / Latpro-3806111 
Date posted: Jul-16-2021
State, Zip: California, 95014


GPU Pre-Silicon Engineering Project Manager

Santa Clara Valley (Cupertino) , California , United States

Software and Services


Posted: Jul 16, 2021

Weekly Hours: 40

Role Number: 200266291

Apple is looking for an experienced, upbeat, and forward-thinking project manager to lead the team for GPU driver development for leading Apple products. This is an opportunity to drive key software initiatives in the Graphics areas as well as integrating them with hardware roadmaps. This role requires an enthusiastic and motivated individual with strong communication, organization, and technical skills who will excel in a fast-paced dynamic environment. If you relish responsibility and are excited to be part of a team that builds products that delight millions of customers then we want to hear from you - please apply!

Key Qualifications

  • 5+ years of Engineering Management/Project Management experience.
  • Demonstrated leadership on cross-functional projects across Hardware, Software or Silicon.
  • Ability to quickly understand technical concepts.
  • Experience with presenting to senior management.
  • Excellent written and verbal communication skills.
  • Experience in managing projects in GPU / Graphics space.
  • Understanding or experience of software development and validation of HW/pre/post silicon, is a plus.


Apple's Interactive Media Group (IMG) provides the media, graphics, and audio software foundation across all of Apple's innovative products, from iPhone, iPad, Mac, and Apple Watch, to Apple TV, iTunes, Beats, and Apple Music. As a key link between developers and our hardware, IMG drives the development of display, graphics drivers and higher layers of the software stack. As the GPU Engineering Project Manager, your responsibilities will include, but not be limited to driving, owning, and shipping all aspects of large, cross-functional efforts and feature across HW/SW for Graphics technology. You will partner with engineering & various cross-functional teams to build solid plans to track architecture, design, implementation and validation activities. Successful EPMs drive execution and provide regular executive level project updates, proactively assess risks, and help with mitigation plans. We maintain and influence a multi-year roadmap of HW/SW plans across GPU IP, and strive for continuous improvements and increased efficiency across program management processes.

Education & Experience

BS/MS (EE/CS/CE a plus)


See job description


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