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 Design Prototyper - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Creative services/Design
Electronics Manufacturing
Computers - Software Engineer
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200293458 / Latpro-3828105 
Date posted: Oct-20-2021
State, Zip: California, 95014


Design Prototyper

Santa Clara Valley (Cupertino) , California , United States



Posted: Sep 29, 2021

Weekly Hours: 40

Role Number: 200293458

Apple's Applications Design is seeking Rapid UI Prototyper/Engineer to work with the Design team on creating prototypes to demonstrate new concepts, and showcase features of current and future products. Build multiple iterations of prototypes with rapidly evolving requirements. Provide code and integration support to engineering teams for product features that require complex animations and visual elements. Create tools and plugins needed by the design team.

Key Qualifications

  • 5+ years experience in developing apps, games or AR/VR environments
  • Proficiency with Unity, Unreal, or similar 3D engines
  • Proficiency in C# and Python programming languages
  • Proficiency in building rapid prototypes, adept at making decisions based on time vs complexity tradeoffs
  • Experience in UI/UX, animation, motion and 3D design, including software such as After Effects, Maya, Cinema 4D.
  • Team player with strong written and verbal communication skills
  • Effective time management with an ability to spearhead multiple projects and work independently


  • Experience with Animation/Motion design in mobile UI and prototyping
  • Familiar with iOS and macOS development including RealityKit, CoreAnimation, Xcode, Swift, etc.

    Education & Experience

  • BS or BA degree in animation, motion, visual design, Computer Science, Computer Engineering or equivalent


See job description


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