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 AR/VR Graphics Engineer - Cupertino, California, United States

   
Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Computers - Platforms
Computers - Networks
Computers - Software Engineer
 
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
 
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200299911 / Latpro-3831601 
Date posted: Oct-13-2021
State, Zip: California, 95014

Description

AR/VR Graphics Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services

Summary

Posted: Oct 13, 2021

Role Number: 200299911

Are you ready to explore a new technology and product space with a hardworking and collaborative team? Apple's Technology Development Group (TDG) is building AR applications using some of Apple's most advanced technologies including the augmented reality (AR) and virtual reality (VR) support offered in ARKit and Metal. As a member of our creative organization, you will have a uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day.

Key Qualifications

  • Good programming skills and knowledge of C++, and Objective C or Swift
  • Extensive experience with at least one of the graphics APIs (Metal, OpenGL, Direct3D, Console, etc.)
  • Experience with Shader Languages (HLSL/GLSL, Metal Shaders) and writing custom shaders
  • 3D math skills (linear algebra)
  • Understanding of entire graphics pipeline, from CPU instructions to emitted photons
  • Knowledge of modern renderers and rendering techniques
  • Ability to collaborate with a content creation team to improve visual fidelity and runtime efficiency of 3D assets
  • Ability to work with new and existing rendering techniques to create efficient and stunning industry defining visuals
  • Extensive experience with application performance profiling and optimization
  • Shipped a performant AR or VR application

Description

Apple creates amazing user experiences with the newest technologies. You will have the opportunity to develop AR applications with state-of-the-art technology to create the best experiences for our products. We work closely with Apple's Human Interface design team to define the next generation of computing. The candidate for this role will be comfortable working in a dynamic and creative environment. Engineers are expected to quickly and smartly determine the viability of ideas and technologies. You will need a keen understanding of 3D applications, the graphics rendering pipeline and an ambition to explore a new world of uncharted possibilities. You will work closely with artists, designers, and engineers to create new application.

Education & Experience

BS / MS / PhD in Computer Science or equivalent experience



Requirements

See job description

 

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