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 Senior Software Engineer - Body Technologies - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Computers - Platforms
Computers - Software Engineer
Computers - Webmaster
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200307344 / Latpro-3836474 
Date posted: Nov-30-2021
State, Zip: California, 95014


Senior Software Engineer - Body Technologies

Santa Clara Valley (Cupertino) , California , United States

Machine Learning and AI


Posted: Oct 28, 2021

Role Number: 200307344

Are you passionate about designing simple software solutions to tackle complex tasks? Do you thrive on collaboration and enjoy pushing the boundaries of what is possible today! We are looking for a creative software engineer to build our algorithmic pipeline and software libraries that ships with Apple operating systems. You will work closely with internal clients fo fulfill their requirements and create prototype applications throughout the release process.

Key Qualifications

  • Fluency in C++ is required, Objective-C is a big plus
  • Professional system design and SW architecture skills
  • Track record of shipped libraries, frameworks or SW systems
  • In-depth understanding of data structures and algorithms in the standard library, memory system, and caching
  • Standard methodologies for writing fast, efficient, and testable code
  • Profiling and optimization
  • Strong sense of responsibility and an obsession with quality and details
  • Excellent verbal and written communication


We are the "Body Technology" team that is responsible for many of the key algorithms for videos and photos on Apple products (e.g iPhone, iPad and more), provide backbone algorithms for ARKit, and conduct research and development in the space of Virtual and Augmented Reality. We build people understanding algorithms that drive features such as ARKit Motion Capture. We are looking for experienced engineers who are passionate about building products for millions of customers around the world. You will be working on ground breaking technology and develop algorithms that enable a high-quality user experience across a range of applications. As a part of our team, you will collaborate with both software teams (computer graphics, video engineering, data generation/annotation, system integration) and hardware engineers (cameras, silicon, electrical engineering, product design). Join us for the rare opportunity to work on novel algorithms software that go beyond the state of the art and eventually will touch the lives of millions of people around the world!

Education & Experience

PhD or Masters in computer science, computer vision, machine learning, or equivalent. Alternatively, a comparable industry career with a proven track record. If this is you, we'd love to hear from you!

Additional Requirements

  • Experience with Apple's frameworks (e.g. ARKit, CoreML, Accelerate, SceneKit, Metal).
  • Background in computer vision, image processing, machine learning, computer graphics and/or animation.


See job description


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