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 AR/VR Networking Frameworks Engineer - Cupertino, California, United States

Job information
Posted by: Apple 
Hiring entity type: Retail 
Work authorization: Not Specified for United States
Position type: Direct Hire, Full-Time 
Compensation: ******
Benefits: See below
Relocation: Not specified 
Position functions: Computers - Programming Languages
Computers - Other
Computers - Platforms
Computers - Software Engineer
Travel: Unspecified 
Accept candidates: from anywhere 
Languages: English - Fluent
Minimum education: See below 
Minimum years experience: See below 
Resumes accepted in: English
Cover letter: No cover letter requested
Job code: 200315617 / Latpro-3842352 
Date posted: Nov-19-2021
State, Zip: California, 95014


AR/VR Networking Frameworks Engineer

Santa Clara Valley (Cupertino) , California , United States

Software and Services


Posted: Nov 18, 2021

Role Number: 200315617

We're a diverse collection of thinkers and doers, continually reimagining what's possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. And the same passion for innovation that goes into our products also applies to our practices - strengthening our commitment to leave the world better than we found it. The Technology Development Group is seeking an engineer to help architect and implement networking frameworks and APIs for AR/VR platforms. This engineer will enhance the capabilities and performance of AR/VR systems through the development of compute offload, distributed systems, and a broad range of applications, including machine learning, computer vision, and multimedia processing.

Key Qualifications

  • Experience developing software frameworks and APIs
  • Solid understanding of distributed systems and code that spans beyond one device
  • Track record of mobile device / embedded development
  • Experience writing daemons and/or multi-threaded software
  • Knowledgable about network protocols and frameworks (e.g. TCP/IP, UDP, QUIC)
  • Knowledgable about system level programming concepts
  • Strong command of object-oriented programming (C / C++ / Obj-C / Swift preferred)
  • Excellent communication and presentation skills


We are a team of architects and specialists who are looking for an individual to help build frameworks to enable a new class of networked services and applications. The ideal candidate will have strong programming skills in addition to an interest in creating foundational frameworks and APIs. You should be comfortable participating in architecture discussions, taking ownership of specific problem areas, articulating design choices, and delivering highly optimized code in performance-critical environments. Networking, distributed systems, and developing with system power and performance in mind will be central to this role. You should be capable of balancing system tradeoffs such as power, latency, and compute, while ensuring maximum privacy, security, and user experience. Interest or experience in machine learning, computer vision, multimedia, or AR/VR technologies is preferred. In addition to work on framework development, this role also offers the unique opportunity to prototype new networked services and applications, as well as help develop and on-board services built by other teams across Apple. This role is very cross functional in nature, making excellent interpersonal and communication skills vital to success.

Education & Experience

BS CS/EE or equivalent MS / PhD preferred

Additional Requirements

  • Bonus Qualifications:
  • Experience or interest in AR/VR applications
  • Experience or interest in machine learning, computer vision, or multimedia
  • Experience with iOS / macOS development


See job description


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